MAKE YOUR MOVE
FEATURE | 126 MIN | INTERNATIONAL ESPIONAGE THRILLER / ACTION / NEO-NOIR
He can become anyone. The problem is figuring out who he was.
LOGLINE
Jeff Riggins, a former Navy SEAL turned elite covert operator, has survived the world's most dangerous assignments by changing identities as easily as clothes and never questioning who gives the order. But when a mission exposes connections between his own past and the clandestine network employing him, Jeff discovers that the betrayals, identities and even memories that made him may have been deliberately constructed—forcing him into a globe-spanning game against Adrian Voss, the strategist who believes he can predict Jeff's every move, while Farrah Sadeghi, the one woman capable of seeing through his disguises, forces him to confront the question no training prepared him to answer: who is Jeff Riggins when nobody else is telling him who to be?
THE STORY
Jeff Riggins was built for disappearing. Military discipline carried him through the Navy and SEALs and eventually into a shadow profession where nationality, profession, accent, appearance and biography are tools rather than identity. Jeff studies systems, reads rooms, changes his face and manner, and understands controlled violence—but his greatest skill is making the move everyone expects from the person he appears to be. Then an assignment begins contradicting the history Jeff has been given. The trail leads through Janus Global, Adrian Voss, the supposedly buried Palisade betrayal and Bishop, a man Jeff believed belonged to his past but who is very much alive. At the center is Farrah Sadeghi, a French-Iranian art-provenance specialist with her own history inside Voss's orbit and enough knowledge of Jeff to recognize the person underneath the performance. And watching from the margins is Felix Adair, an older British-Caribbean intelligence fixer whose elegant manners conceal an uncomfortable understanding of the larger board. The deeper Jeff moves, the more the investigation stops looking like a conspiracy surrounding his life and starts looking like the architecture of his life itself.
Voss doesn't need Jeff dead. He needs Jeff predictable. Every betrayal, revelation and pursuit is designed to force the operator toward the next logical move, while Farrah becomes the dangerous variable Jeff was trained never to possess: someone he refuses to treat as expendable. What begins as retaliation becomes a fight over authorship—who created Jeff Riggins, who owns the identities he has worn, and whether a man trained to function as a weapon can decide where he points himself. At an international summit in Venice, Voss assembles a final board built around the assumption that Jeff will eventually solve the problem through violence. Jeff does something more destructive. He exposes the competing lies holding Voss's network together and lets its members turn on one another. Given the opportunity to kill both Voss and Bishop, Jeff refuses. The final move isn't assassination. It's refusing to play the role they wrote for him. Jeff walks away with Farrah not because he has finally discovered which identity is the “real” one, but because for the first time, the identity he carries next will be one he chooses.
MAKE YOUR MOVE.
The only move they can't predict is the one you refuse to make.

